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All of us are Dead

All of us are Dead

A Roblox experience owned by BIZIX Studio.

SurvivalENzombie survivalactionhorror

Description (written by the developer; not a statement by this register)

Build & Scripted :By: Wolfbix If you see some game with the same builds they're fake or stolen Codes: BetaTester, Welcome > use this code to get coins! Kill the Soldiers to spawn the zombies more faster - A soldiers helps to reduce lags because the zombies spawn at 1,000+ it will be removed if there's a lot of players playing the game! The World has been doomed by the zombies, and the criminals went on rampage and the students are running and fighting and asking for help and the police are on duty to fight for justice Are you ready to run? or are you here to fight? Join now and kill as many zombies as you can! there's no rules! you must fight or leave it! are you scared? so then don't play the game Join to the group for more news and updates What's New? - Removed free models prompting advertisements assets Credits to the owners of some scripts and models!

Last updated by the developer 8 Jul 2025, 15:35 UTC.

0
playing (measured 5 Sept 2026, 08:06 UTC)
303
lifetime visits
40%
liked (2 👍 / 3 👎)
2
favourites (6.6 per 1k visits)
15 February 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
5 Sept 2026, 08:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[Sale 50%] GT Shotgun
499 R$
[Sale: 50%] Ak47 Thunder
99 R$
[NSale: 50%] Cash Per Seconds
99 R$
[NSale: 50%] M4a1 Blue Splash
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Badge · welcome211 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Community wiki

all-of-us-are-dead.fandom.com17 active editors · 15,948 edits
242 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.