Caverns (Railcar Logistics Sim)
A Roblox experience owned by TechnoFox Kingdom Remote Transportation Authority.
SimulatorENrailcar logisticstrain simulationrealism
Description (written by the developer; not a statement by this register)
Caverns is a community led railcar logistics simulator in Roblox inspired from many other train simulation experiences, built for those who want realism in a fictional world! What does this experience have that is different from other train simulations? -Railcars with realistic controls! 🎚️ 🎛️ -Different roles and ranks! 👷 -Devices all over the map! 🕹️ -A complete dispatch station to interact with signals and more! 🧑💻 🚦 -Dial tone radio commands! 📻 📟 -A Military Police community! 👮 📸 -Random events! ⚠️ ⛈️ -First ever automated railcars in Roblox! 🤖 Join the TechnoFox Kingdom Remote Transportation Authority group on Roblox to get started with your journey today!
Last updated by the developer 11 Aug 2026, 01:01 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 20:30 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 26 Aug 2026, 08:08 | 93 | no change |
| 16 Aug 2026, 08:06 | 93 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.