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V2 City of Mallarstone

V2 City of Mallarstone

A Roblox experience owned by Exceptional_Studios.

RoleplayENcity buildingroleplaydevelopment

Description (written by the developer; not a statement by this register)

The City of Mallarstone v2 Currently reopened for nostalgic purposes 🔗 Group Link: https://www.roblox.com/groups/11505732/Exceptional-Studios#!/about 🔗 Group Link: https://www.roblox.com/groups/9657085/City-of-Mallarstone#!/about Thank you to our dedicated team of testers! ⚠️ The game is still in development and will receive frequent updates. ⚠️ For the best experience, we advise users to play on PC. Many features may not be supported by other devices. ⚠️ To keep up to date, make suggestions, report bugs, join an application department or to keep in contact please join our communications server.

Last updated by the developer 21 Jun 2026, 18:45 UTC.

0
playing (measured 11 Aug 2026, 17:48 UTC)
2,936
lifetime visits
79%
liked (19 👍 / 5 👎)
66
favourites (22.5 per 1k visits)
15 February 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 17:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Own all vehicles
380 R$
Permanant Gun License
75 R$
Double Paycheck
75 R$
Permanant Hacking Device
65 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thank you for playing! · welcome575 · 100.0% win
Bank Robbery · other11 · 0.00% win
Millionaire · progression7 · 0.00% win
Business Owner?! · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.