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SCP Zombie Tycoon

SCP Zombie Tycoon

A Roblox experience owned by ROWGNationStudios.

TycoonENzombie survivalbase buildingSCP theme

Description (written by the developer; not a statement by this register)

Zombie Task Force continues with its defense story. SCP Secure Contain Protect your base and fight against enemies on the map On an island filled with zombies prepare yourself to Build an epic survival base, Complete missions , Capture and Contain Zombies . Use Code ( Alpha ) for cash! Join the group for updates, codes, and community! Group link : https://www.roblox.com/groups/6221548/Zombie-Task-Force-Fan-Page#!/about Don't forget to leave a like and favor for more updates!

Last updated by the developer 16 Sept 2022, 19:53 UTC.

0
playing (measured 12 Sept 2026, 07:49 UTC)
136,434
lifetime visits
68%
liked (171 👍 / 80 👎)
841
favourites (6.2 per 1k visits)
16 February 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Sept 2026, 07:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

for now reason pass
6,000 R$
2x CASH
199 R$
2x ENERGY CORES
149 R$
Auto Collect Cash
99 R$
VIP
99 R$
2X Run Speed
49 R$
Bounty Hunter
49 R$
AUTO COLLECT ENERGY CORES
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Zombie Hunter · progression1,179 · 0.00% win
Rollin Coal · collection6 · 0.00% win
ZOMBIE SLAYER · progression2 · 0.00% win
Reaper · collection1 · 0.00% win
Dead or Alive · progression0 · 0.00% win
Slime Monster · progression0 · 0.00% win
ZOMBIE OVERLORD · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.