SCP: Area X Roleplay
A Roblox experience owned by • Nullus Entertainment •.
RoleplayENSCP FoundationRoleplaySimulator
Description (written by the developer; not a statement by this register)
SCP: Area X Roleplay Version: ALPHA ----------------------------------------------- This is a Roleplay / Simulator game, this game is based on SCP type games Welcome to the experience of Area X Roleplay, here we have created a user friendly SCP roleplay. We strive to be the most uniqe and diverse Roleplay community on the platform. In this experience you are able to play as many different teams and divisions. RULES! our rules for this community are all in our servers & in-game, please make sure to always follow TOS and other important common rules. Make sure to thumbs up the game👍 and join our community! All in-game transactions are final, no refunds!
Last updated by the developer 5 Aug 2026, 00:58 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 03:20 | 1 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 03:53 | 70 | no change |
| 15 Aug 2026, 03:37 | 70 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.