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Digital Piano 🎹

Digital Piano 🎹

A Roblox experience owned by Digital Piano Org..

Music & rhythmENmusic simulationsocial interactionMIDI playback

Digital Piano is a music-rhythm experience created on 2022-02-17. It has recorded 56,692,103 lifetime visits and 1,230,320 favorites. Currently, 276 users are playing. The experience holds an 86% like percentage. Features include an in-game piano, autoplay functionality, and a currency system for purchasing items.

Description (written by the developer; not a statement by this register)

🎹 Welcome to Digital Piano! 🎹 The ultimate online piano game that everyone can play. Here you can: 💸 Click a player’s character to donate to them 🎹 Practice and play your favorite songs 🎵 Use AUTOPLAY to play songs with our in-game piano autoplayer 🎼 Use the built-in MIDI Autoplayer to play songs from a MIDI file 💬 Leave comments on other players’ profiles ⭐ Build your reputation with positive feedback from other players 🏆 Climb the leaderboards and show your progress 🛍️ Earn Notes Currency and buy items or titles 🌟 Hang out, perform, and meet other pianists Premium Players gets +1.5x Notes Currency Boost 👍 Enjoying the game? Please give the game a 👍thumbs up and add it to your ⭐favorites to support us! <3 Join the Digital Piano Org. Group to get a Supporter In-Game Chat Tag and Title! Thank you for playing Digital Piano!

Last updated by the developer 25 Jul 2026, 11:38 UTC.

458
playing (measured 4 Sept 2026, 13:50 UTC)
57,628,954
lifetime visits
86%
liked (38,662 👍 / 6,338 👎)
1,231,607
favourites (21.4 per 1k visits)
17 February 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

138603370.545810 August 20264 September 2026
328 measurements spanning 25 days, net +165. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–673 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 328
Measured (UTC)PlayersChange
4 Sept 2026, 13:50458+13
4 Sept 2026, 12:50445+55
4 Sept 2026, 11:50390+31
4 Sept 2026, 10:50359+50
4 Sept 2026, 09:50309+43
4 Sept 2026, 08:50266+18
4 Sept 2026, 07:50248-14
4 Sept 2026, 06:50262+15
4 Sept 2026, 05:50247+2
4 Sept 2026, 04:50245-53
4 Sept 2026, 03:50298-48
4 Sept 2026, 02:50346-35
4 Sept 2026, 01:50381+13
4 Sept 2026, 00:50368+19
3 Sept 2026, 23:50349+23
3 Sept 2026, 22:50326-10
3 Sept 2026, 21:50336+35
3 Sept 2026, 20:50301-35
3 Sept 2026, 19:50336+19
3 Sept 2026, 18:50317first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Push Tool PERMANENT!
499 R$
Grand Piano [Lobby]
399 R$
GREAT PRETENDER (hides !!AUTOPLAYING!!)
399 R$
x2 NotesPlayed
299 R$
HD Admin Commands
199 R$
MIDI AutoPlayer
199 R$
Heart Particle Effect
199 R$
x2 Note Currency
199 R$
Rainbow Effect
149 R$
Invisibility
50 R$
Third Eye
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! 🎹 · welcome17,107,139 · 74.5% win
VALENTINES 2025! 💘 · other272,556 · 0.00% win
SUMMER 2024 · other149,716 · 0.00% win
You Met the Owner! · social1,687 · 0.10% win
Meet Cotton! · welcome1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8621 August 20264 September 2026
327 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 327
Measured (UTC)% likedChange
4 Sept 2026, 13:5086no change
4 Sept 2026, 12:5086no change
4 Sept 2026, 11:5086no change
4 Sept 2026, 10:5086no change
4 Sept 2026, 09:5086no change
4 Sept 2026, 08:5086no change
4 Sept 2026, 07:5086no change
4 Sept 2026, 06:5086no change
4 Sept 2026, 05:5086no change
4 Sept 2026, 04:5086no change
4 Sept 2026, 03:5086no change
4 Sept 2026, 02:5086no change
4 Sept 2026, 01:5086no change
4 Sept 2026, 00:5086no change
3 Sept 2026, 23:5086no change
3 Sept 2026, 22:5086no change
3 Sept 2026, 21:5086no change
3 Sept 2026, 20:5086no change
3 Sept 2026, 19:5086no change
3 Sept 2026, 18:5086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.