Ro-Bio: Virus Laboratory
A Roblox experience owned by Atlanta Medical Institute.
HorrorENSCP-inspiredsimulationhorror
Ro-Bio: Virus Laboratory is a horror experience created on 2022-02-17. The game has recorded 579,515 lifetime visits and holds 2,407 favorites. It maintains an 85% like percentage. The description highlights experiments with robots and virus containment within a facility setting. The experience is categorized under the horror genre and includes tags related to biological testing and SCP themes.
Description (written by the developer; not a statement by this register)
Welcome to Ro-Bio: Virus Laboratory! 🧪 Experiment with robots, avoid breaches, and contain the infected! ❓Tips: Grab a virus in the virus room and head to the testing lab to experiment on robots! 🧪It's back and remodeled! ☣️INSPIRED BY ROBIO AND THE RUSSIAN SLEEP EXPERIMENT! 🚨Not to be confused with the Virus Experiment or the Sleep Experiment. Those are their own Robio games. 👍Thanks for playing! 🏷️Tags: robio, ro-bio, experiment, injection, testing, robots, viruses, virus, sleep, facility, core reactor, scp, engineering, Russian, biologic, ro bio
Last updated by the developer 5 Jun 2024, 23:49 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:31 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 20:02 | 85 | no change |
| 14 Aug 2026, 20:00 | 85 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.