Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Biggest Car Simulator

Biggest Car Simulator

A Roblox experience owned by Strategic Studio.

SimulatorENvehicle combatcollector mechanicscode-based rewards

Biggest Car Simulator is a Roblox experience in the simulator genre, created on February 17, 2022. The game has accumulated 7,668,047 lifetime visits and holds 8,830 favorites. Currently, zero users are playing. The title maintains a 56 percent like percentage among its player base.

Description (written by the developer; not a statement by this register)

🚗 Welcome to Car Simulator! 🚗 ⬇️ RELEASE ⬇️ 🚗 CUSTOM CAR SKINS ⭐ USE CODES: CARCODE1, CARCODE2, CARCODE3 How to Play: 🏃‍ Run over things on the Ground 🏃‍ ⚔️ Defeat players smaller than you ⚔️ 💀 Collect Skulls to unlock Rare Skins 💀 🏆 Become the Strongest in the game 🏆 Collect orbs and defeat weaker players to become the best car in this awesome collector simulator! Important: All purchases except for skulls are not permanent and last for 1 life.

Last updated by the developer 3 Feb 2024, 16:20 UTC.

0
playing (measured 10 Aug 2026, 14:18 UTC)
7,668,047
lifetime visits
56%
liked (8,950 👍 / 7,112 👎)
8,827
favourites (1.2 per 1k visits)
17 February 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:180first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

5613 August 2026 — 56 % liked2 September 2026 — 56 % liked12 October 2026 — 56 % liked22 October 2026 — 56 % liked1 November 2026 — 56 % liked13 August 20261 November 2026
5 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 55–57 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 22:2256no change
22 Oct 2026, 22:2156no change
12 Oct 2026, 22:2056no change
2 Sept 2026, 22:1656no change
13 Aug 2026, 22:0856first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.