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Escape the Mad Scientist Obby!

Escape the Mad Scientist Obby!

A Roblox experience owned by Creative Fox Studio.

ObbyENmad scientistparkourescape

Description (written by the developer; not a statement by this register)

MAKE SURE TO LIKE 👍 AND FAVORITE ⭐ THE GAME! SHARE WITH YOUR FRIENDS! Escape the Mad Scientist Obby! You must escape before the Mad Scientist uses you for his experiments! Run, jump, and fall as you try to escape! ⬆️ 50 Stages 🌟 Earn Badges 🌟 Game Pass Items 🌟 Compete with your friends with Speedrun & Points Leaderboards! Tags: Obby, Obstacle Course, Parkour Obby, Parkour, Fun, Escape, Lab, Rainbow, Mad Scientist, Science, Escape

Last updated by the developer 1 Nov 2022, 01:46 UTC.

0
playing (measured 20 Oct 2026, 18:45 UTC)
55,753
lifetime visits
61%
liked (423 👍 / 266 👎)
592
favourites (10.6 per 1k visits)
17 February 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Oct 2026, 18:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Carpet
999 R$
Jet Pack
499 R$
Grapple Hook
299 R$
Rainbow Trail
199 R$
Gravity Coil
199 R$
Speed Coil
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Visit the Obby! · other24,783 · 0.00% win
Reach Stage 10! · progression17,396 · 0.00% win
Reach Stage 20! · progression15,241 · 0.00% win
Reach Stage 30! · progression13,264 · 0.00% win
Reach Stage 40! · progression9,958 · 0.00% win
Finished the Obby! · progression6,735 · 0.00% win
Finish In 10 Mins Or Less! · progression463 · 0.00% win
Finish In 5 Mins Or Less! · progression9 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.