DONATION PLAZA πΈ [NEW]
A Roblox experience owned by Smarty Games.
RoleplayENdonation simulationclothing shopsocial roleplay
Description (written by the developer; not a statement by this register)
π LIKE = MORE UPDATES! π CLAIM YOUR OWN BOOTH! π₯ Make it say anything you want! πΈ Earn Robux by selling clothing or donate to others! β¨Your on-sale clothing on your account will automatically appear under your stand! β HOW TO CREATE DONATIONS (EASY): 1. UPLOAD A CLOTHING AT www.roblox.com/develop?View=2. 2. Set the price to what you want. 3. Edit your Booth in game and refresh at the top right of the menu! That's it! Donations take 3-7 days to reach your account. You may not receive the full amount of your donation due to Roblox taxes. π JOIN SMARTY GAMES FOR FREE BENEFITS SOON π https://www.roblox.com/groups/12569133/Smarty-Games β This game was a project made for fun inspired by "Pls Donate", but with additional features, more to explore, and more coming soon. Play their game here: https://www.roblox.com/games/8737602449/ π THIS GAME IS NEW, expect bugs! If you find one, report it on the group wall or @SmartyRBX on socials and we'll fix it soon.
Last updated by the developer 2 Feb 2026, 04:21 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 11:05 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.