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afghanistan fazbear

A Roblox experience owned by ous'nt.

HorrorENhorrorFive Nights at Freddy'sfan-made

Afghanistan Fazbear is a horror experience created on 2022-02-18. It has accumulated 1,214,045 lifetime visits and 32,597 favorites. The title holds an 89% like percentage. Currently, zero users are playing the game. The description references true events and mentions a future sequel.

Description (written by the developer; not a statement by this register)

alt name: scariest game on earth based on true events Shift - to avoid 'not being able to see your family' syndrome R - Gta third person transition sequel coming soon when i feel like it

Last updated by the developer 29 Dec 2025, 20:16 UTC.

0
playing (measured 10 Aug 2026, 21:37 UTC)
1,214,045
lifetime visits
89%
liked (14,562 👍 / 1,868 👎)
32,826
favourites (27.0 per 1k visits)
18 February 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:373first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

die on the spot · other310,972 · 100.0% win
reach the end'nt · progression74,001 · 20.6% win
survive · other13,751 · 0.00% win
bluebear · other99 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8914 August 2026 — 89 % liked24 August 2026 — 89 % liked3 September 2026 — 89 % liked13 September 2026 — 89 % liked23 September 2026 — 89 % liked3 October 2026 — 89 % liked13 October 2026 — 89 % liked23 October 2026 — 89 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 16:4689no change
13 Oct 2026, 16:4589no change
3 Oct 2026, 16:3889no change
23 Sept 2026, 16:3789no change
13 Sept 2026, 16:1689no change
3 Sept 2026, 16:0789no change
24 Aug 2026, 14:0389no change
14 Aug 2026, 14:0289first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.