Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Sinking Ship Survival

Sinking Ship Survival

A Roblox experience owned by Seven-Seven Studios.

RoleplayENroleplayingsurvivalhistorical

Sinking Ship Survival is a roleplay experience created on 2022-02-18. It currently has 54 players and 10,257,608 lifetime visits. The game holds 30,713 favorites and maintains a 79% like percentage. The description notes ongoing development by Seven-Seven Studios, featuring immersive roleplay on an ocean liner with various sinking scenarios.

Description (written by the developer; not a statement by this register)

🛠️SSS is still being worked on 🙂 check Seven-Seven Studios announcement for latest sneak peak / info! Welcome to Sinking Ship Survival. An experience that combines a survival aspect with an immersive roleplaying experience set on an Ocean Liner in the 1910s and 20s. With in-game roles and a variety of different sinking types. Every voyage is different.

Last updated by the developer 11 Jul 2026, 14:49 UTC.

54
playing (measured 10 Aug 2026, 17:20 UTC)
10,257,608
lifetime visits
79%
liked (8,282 👍 / 2,169 👎)
31,710
favourites (3.1 per 1k visits)
18 February 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:2047first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MEGA DONATION
999 R$
Captain Gamepass
295 R$
Donation3
149 R$
Crew Member Gamepass
85 R$
Donation2
49 R$
Passenger Exclusive Items 💼
30 R$
Donation1
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

The Boiler Room · progression915,278 · 22.1% win
U-Boat · other362,534 · 8.1% win
Well, that was unexpected... · other298,152 · 9.1% win
Rescue - HMS Belfast · progression217,507 · 10.7% win
Rescue - Navy Vessel · other170,363 · 7.0% win
1 in a million · other135,389 · 3.6% win
Is this the end? · other132,118 · 1.9% win
Make it back to port · progression101,433 · 0.00% win
Wireless Operator · other66,993 · 4.7% win
Why is this in a Sinking Ship game? · other19,679 · 0.40% win
Unlucky Sailor · other17,847 · 1.1% win
The Captain ⭐ · other4,984 · 2.1% win
Halloween 2022 Event · social163 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7913 August 2026 — 79 % liked23 August 2026 — 79 % liked2 September 2026 — 79 % liked12 September 2026 — 79 % liked22 September 2026 — 79 % liked2 October 2026 — 79 % liked12 October 2026 — 79 % liked22 October 2026 — 79 % liked1 November 2026 — 79 % liked13 August 20261 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 20:3079no change
22 Oct 2026, 20:1979no change
12 Oct 2026, 20:1879no change
2 Oct 2026, 20:1779no change
22 Sept 2026, 20:1679no change
12 Sept 2026, 20:1579no change
2 Sept 2026, 20:0879no change
23 Aug 2026, 20:0879no change
13 Aug 2026, 20:0779first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.