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QA Hangout

QA Hangout

A Roblox experience owned by Valiant Community QA Team.

Social & hangoutENsocial hangoutcorporate themeexploration

Description (written by the developer; not a statement by this register)

Official QA Hangout This place was originally built to reward QA Testers with the Valiant Valkyrie and Valiant Top Hat, alongside act as a virtual headquarters. Since the group was shut down in 2022, the place has been opened to the public for you to explore! Check out the Main Auditorium, Library, Board Room and Bug Bites Café! As well as the elusive forgotten Basement. We also offer a Gift Shop if you wish to purchase some QA-themed clothing to show your love! The QA Hangout still receives occasional updates to unite Testers and Fans across the platform. However our testing services are no longer available. Meaning the Valiant accessories have been discontinued, likewise with the older Thoroughly-Tested items. Credits: Map by 7xile Scripting by Gibfoot, SSSpencer413 and 7xile Notable contributions by f1zxyy, Alpkurt2, brickinspired, mianjaro, Midnight_Alpaca and NotOova

Last updated by the developer 1 Jul 2026, 06:08 UTC.

0
playing (measured 13 Aug 2026, 11:34 UTC)
26,819
lifetime visits
93%
liked (423 👍 / 34 👎)
836
favourites (31.2 per 1k visits)
18 February 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 11:340first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Valiant Top Hat of Testing · other110 · 0.00% win
Valiant Valkyrie of Testing · other75 · 0.00% win
Bug Free Uniform of Testing · other51 · 0.00% win
Thoroughly-Tested Hat of QA · other51 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9316 August 2026 — 93 % liked15 October 2026 — 93 % liked16 August 202615 October 2026
2 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Oct 2026, 07:1993no change
16 Aug 2026, 05:4693first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.