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CFS 3

CFS 3

A Roblox experience owned by corncat studios.

Fighting & PvPENarena combatartifact collectionbuild crafting

Description (written by the developer; not a statement by this register)

>> You can teleport to NPCs by clicking on their names. << >> Make sure to talk to Jerald to equip artifacts after you've received them. << >> Recommended to talk to all of the NPCs to know what they do. << Fight up to 5 other people in round-based arena battles. Obtain artifacts and new weapons to create your build. Use runes gained from fights to upgrade goods. Collector Farming Simulator 3 is meant to be what we imagined CFS 2. The combat is better in nearly all aspects, and now features dodging, run attacks, and heavy attacks. Controls can be found in-game by pressing 'X' on keyboard or 'Y' on controller. Available on PC and Xbox. Join our communications server for updates. Developers: boogameow - Programmer, UI Mikescmidit - Builder, VFX aresarmi - Builder, Animator Credit to Blotnik for some shirts.

Last updated by the developer 27 Aug 2025, 04:36 UTC.

0
playing (measured 11 Aug 2026, 22:30 UTC)
730
lifetime visits
100%
liked (9 👍 / 0 👎)
12
favourites (16.4 per 1k visits)
18 February 2022
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 22:300first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome218 · 0.00% win
Dub · progression83 · 0.00% win
This is different. · other52 · 0.00% win
New Blade · other35 · 0.00% win
Shiny Upgrade · other20 · 0.00% win
Jeremy · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.