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Alpha Missions

Alpha Missions

A Roblox experience owned by Evidence's Games.

ShooterENmilitarytactical shooterco-op

Description (written by the developer; not a statement by this register)

The Alpha Team, is a prestigous elite team dedicated to carrying out military operations under the Department of Defense. Carry out missions, support your fellow comrades and EXTERMINATE the resistance. You may experience bugs when playing this game! Report any bugs to us in the communication server! This game has keybinds for certain mechanics or to make your life easier! "Z (Hold)" - Aim/Unaim for guns "C" - Crouching "Q" - Change shoulders "R" - Reload "B" - Gun Swing (ONLY in Mission Alpha for now) "L" - Flashlight (If equipped) "N" - Night Vision (If equipped) Backpack and gadget keybinds can be configured by clicking on the keybind buttons! Check out the game store for any gadgets or gamepasses! Update Log: https://devforum.roblox.com/t/--/1747188

Last updated by the developer 20 Mar 2025, 14:48 UTC.

0
playing (measured 12 Aug 2026, 00:37 UTC)
117,478
lifetime visits
51%
liked (208 👍 / 199 👎)
1,027
favourites (8.7 per 1k visits)
19 February 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 00:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

RAILGUN
2,269 R$
M134
1,750 R$
FLAMETHROWER
1,350 R$
RPG
1,000 R$
PLASMA RAY
700 R$
M249
550 R$
VIP
450 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

An Unexpected Invitation · other10,703 · 0.00% win
Mission Complete, The Ice Kingdom · progression2,337 · 0.00% win
Mission Complete, The Mystic Forest · progression216 · 0.00% win
Mission Complete, Mission Alpha · progression195 · 0.00% win
Mission Complete, Cargo Shipment · progression63 · 0.00% win
Mission Complete..? Mission Bravo · progression12 · 0.00% win
Love this Coffee! · other6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5115 August 2026 — 51 % liked4 September 2026 — 51 % liked15 August 20264 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 50–52 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 11:1551no change
15 Aug 2026, 09:3451first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.