Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[Reworked Update]Donate Booth[In Work]

[Reworked Update]Donate Booth[In Work]

A Roblox experience owned by Robos Community.

RoleplayENdonation simulationPLS DONATE clonestand collection

Description (written by the developer; not a statement by this register)

We were inspired by the game PLS DONATE 🤑 But we changed a lot of things to make it easier for many players to put shirts online. I hope you will be able to generate some Robux through this game! 📈🤑 -------- UPDATE! Spend 10 Hours Stand. Obby for a New Stand! And Secret .............. ------------------- We have created many tables for you. 10 Min Table 1 Hours Table 5 Hours Table ------------------- 3 Earn Tables 3 Spend Tables ------------------- Meet the Creator: Owner Meeting Table ... and More!... 🤫 ------------------- More Tables coming Soon!

Last updated by the developer 23 Jan 2026, 21:48 UTC.

0
playing (measured 11 Aug 2026, 20:18 UTC)
20,255
lifetime visits
90%
liked (160 👍 / 18 👎)
170
favourites (8.4 per 1k visits)
19 February 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 20:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

R-Stand
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome10,389 · 0.00% win
OwnerMeeting · other133 · 0.00% win
Tix Stand · other52 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.