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🛒 Freshly Shopping Supermarket [🫰SUMMER SALE💎 ]

🛒 Freshly Shopping Supermarket [🫰SUMMER SALE💎 ]

A Roblox experience owned by Freshly Shopping UK.

RoleplayENsupermarket roleplayshopping simulatorBritish retail park

Freshly Shopping Supermarket [SUMMER SALE] is a roleplay experience created on 2022-02-19. It currently has 47 players online. The game has accumulated 16,517,316 lifetime visits, 90,320 favorites, and an 84% like percentage.

Description (written by the developer; not a statement by this register)

🛒Welcome to Freshly Parkway Shopping Village! One of the most realistic supermarket roleplay & shopping simulator games on Roblox! Shop, work, roleplay and explore a huge British retail park with interactive systems, realistic jobs, groceries, cafés, warehouses & more. 🛒 ROLEPLAY AS: 👨‍👩‍👧 Customer 🧑‍💼 Staff 💷 Cashier 📦 Shelf Stocker 🛡️ Security 👔 Management 🚚 Warehouse 🛒 FEATURES: • Realistic supermarket roleplay • Functional checkouts & self-checkouts • Stock shelves & deliveries • Security alarms & CCTV • Petrol station • Functional Click'n'Collect ⚡ Instant ranks: https://www.roblox.com/games/start?placeId=82253154562653 📸Played by KreekCraft Tags: grocery store RP, UK shopping, restock, petrol station, city life, mobile friendly, cashier, manager, staff ranks, realistic simulator, British, retail job, shop, IShow`Speed, labubu, britishcore, sixseven, trending, hangout, fans of Tesco, Asda, Walmart, Aldi, Lidl, Target, M&S

Last updated by the developer 8 Aug 2026, 19:05 UTC.

47
playing (measured 10 Aug 2026, 14:21 UTC)
16,517,316
lifetime visits
84%
liked (23,556 👍 / 4,402 👎)
90,582
favourites (5.5 per 1k visits)
19 February 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:2163first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[STACKABLE] 5x Management Points
999 R$
[STACKABLE] 5x Staff Points
699 R$
[STACKABLE] 2x Management Points
599 R$
[STACKABLE] 5x Restock Tools
549 R$
[STACKABLE] 3x Restock Tools
275 R$
[STACKABLE] 2x Staff Points
250 R$
Faster Walkspeed
149 R$
Scan and Shop Access
149 R$
Segway Access
149 R$
Boombox Access
125 R$
Rainbow Tag
80 R$
Selfie Stick
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You visited Freshly Shopping!4,797,004 · 97.1% win
Joined the Freshly Shopping workforce! · other252,042 · 7.2% win
Found the secret hidden in Freshly Shopping! · secret54,830 · 0.80% win
You met the owner of Freshly Shopping! · social26,174 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8413 August 2026 — 84 % liked23 August 2026 — 84 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 17:3084no change
13 Aug 2026, 17:2084first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.