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Cardineer Euphoria Ragdoll

Cardineer Euphoria Ragdoll

A Roblox experience owned by Cardineer Development Studios.

SimulatorENragdoll physicsvehicle simulationGTA V style

Cardineer Euphoria Ragdoll is a simulator experience created on 2022-02-20. The game has accumulated 12,106,060 lifetime visits and 30,698 favorites. Currently, zero users are playing. The title holds a 73% like percentage. Tags associated with the experience include ragdoll, blood, and euphoria engine mechanics.

Description (written by the developer; not a statement by this register)

DO NOT REPLICATE ACTIONS IN THIS GAME IN REAL LIFE. Cardineer Development Studios is not responsible for injuries caused by doing so. SHUTDOWN = UPDATE Update log: New cars! TAGS: ragdoll, ragdoll blood engine, blood, ragdoll engine, euphoria, euphoria engine, gta v, gta ragdoll, ragdoll euphoria engine

Last updated by the developer 21 Jun 2026, 01:27 UTC.

0
playing (measured 10 Aug 2026, 19:20 UTC)
12,106,060
lifetime visits
73%
liked (4,014 👍 / 1,512 👎)
30,693
favourites (2.5 per 1k visits)
20 February 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

super omega biggest donation
100,000 R$
even bigger donation
10,000 R$
much bigger donation
1,000 R$
Taser
125 R$
Bigger donation
100 R$
Donation
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7313 August 2026 — 73 % liked23 August 2026 — 73 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 19:0473no change
13 Aug 2026, 19:0473first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.