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[Remastering in progress!] Super Beatdown

[Remastering in progress!] Super Beatdown

A Roblox experience owned by NoLimits Studios.

Fighting & PvPENmemephysics-based combatfling mechanics

Description (written by the developer; not a statement by this register)

Super Beatdown is a game where you meme on people with various "weapons" and hope you fling them far enough to kill them or something This game is heavily inspired by others of its genre, like Item Asylum, Infinite Welfare, and so on. Have any problems? Please tell us on the wall! Updates will be issued regularly.

Last updated by the developer 24 Aug 2022, 20:18 UTC.

0
playing (measured 12 Aug 2026, 06:07 UTC)
1,983
lifetime visits
67%
liked (37 👍 / 18 👎)
121
favourites (61.0 per 1k visits)
21 February 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 06:070first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

First Kill · progression463 · 0.00% win
50 Kills · other15 · 0.00% win
100 kills · progression6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.