😈 THE INSANE OBBY [LEGACY EDITION]
A Roblox experience owned by — Project Spectrum —.
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😈 THE INSANE OBBY [LEGACY EDITION] is an obby experience created on 2022-02-21. It has recorded 885,335 lifetime visits and 3,178 favorites. Currently, zero users are playing. The game holds a 41% like percentage. The description references a newer version and a related group.
Description (written by the developer; not a statement by this register)
JOIN THIS NEWER VERSION OF THE GAME: https://www.roblox.com/games/12428430313/here 😈 WELCOME TO THE INSANE OBBY! Inspired by THE IMPOSSIBLE OBBY. LIKE = STRONGER THAN THE GAME... DISLIKE = GIVEN UP... Travel and conquer difficult and tricky obstacle courses awaiting for you. If you can beat this obby, your absolutely skilled at obbies! do what it takes to become the insane obbyist! ⭐️ JOIN OUR GROUP FOR FUTURE CONTENT: https://www.roblox.com/groups/16371504/OMG
Last updated by the developer 29 Apr 2025, 10:48 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 03:50 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 16:35 | 41 | no change |
| 14 Aug 2026, 16:33 | 41 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.