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Sweet Speed: The Sweetest Clicker Challenge [BETA]

Sweet Speed: The Sweetest Clicker Challenge [BETA]

A Roblox experience owned by Maniblox Games.

Clicker & idleENclickerdancebeta

Description (written by the developer; not a statement by this register)

Are you ready to dance? There is a new update every friday in our game! 💃🏻 Show your dancing skills 🏃🏻 Click to go faster Unlock new dance moves, pets and more in the prize wheel! 📱Register it in video and show it to us in social media This game is in BETA. Let us know if you find a bug and we will do our best to fix it!

Last updated by the developer 30 Jun 2026, 03:18 UTC.

0
playing (measured 10 Aug 2026, 15:04 UTC)
76,470
lifetime visits
76%
liked (118 👍 / 37 👎)
199
favourites (2.6 per 1k visits)
21 February 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Clicker!
399 R$
Double Acceleration!
350 R$
Double Click!
250 R$
Double Candies!
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Another dance please! · other4,714 · 0.00% win
Fast! · other3,518 · 0.00% win
First Lap! · progression3,045 · 0.00% win
Rebirth! · progression372 · 0.00% win
I Want this Dance! · other326 · 0.00% win
Spin the spinning wheel! · other132 · 100.0% win
Complete one race · progression117 · 100.0% win
Stronger! · other3 · 0.00% win
Change the dance on the floor · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.