buzz whirr clack
A Roblox experience owned by junes mod.
SurvivalENzombie survivalautomation buildingpost-apocalyptic
Description (written by the developer; not a statement by this register)
buzz, whirr, clack survival building game ! currently doing rolling alpha testing w/ sponsored ads :) new update introduces: new merchants, several fixes and adjustments, new map areas, zombies rebalance, and lots more! the deserts of new earth are littered with the proprietary components of past wars . you can hear the buzz of the machines for miles. the groans of the mutant dead bounce off the canyon walls. it is a good day build machines to farm zombies, sell materials, mine things, smelt things, craft things, level up, rule this weird little planet
Last updated by the developer 26 Dec 2025, 23:34 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 23:32 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.