Raiders Royale [In-Dev]
A Roblox experience owned by H Devs.
ShooterENbattle royalebuilding mechanicsin-development
Description (written by the developer; not a statement by this register)
!!!!GAME NOT FULLY COMPLETE. EXPECT BUGS, BROKEN MECHANICS AND ETC!!!!! Current stage: In-Dev Stages, what are they? In-Dev(250 robux): basic lobby, basic match making, basic weapons. Alpha(25 robux): some more work on the game, polished lobby, map has been almost done Beta(10 robux): starting to work on things, cosmetics and etc. Map basically finished Demo(free): Pre season 1. Basically the finished product Full release(free): Game complete. =-=-=-=-=-=-=-= FEATURES: =-=-=-=-=-=-=-= ⚔ Fight against x players alone, or with friends! 🧱 Build battle! ✅ Constant updates! 💬 Codes! 👷♂️ In-game moderators 🌟Raiders pass ⁉AND MORE! =-=-=-=-=-=-=-= PREMIUM BENEFITS: =-=-=-=-=-=-=-= Premium icon [back item] Premium Smasher [pickaxe]
Last updated by the developer 2 Dec 2024, 20:26 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 20 Aug 2026, 20:49 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.