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Bottle Flip

Bottle Flip

A Roblox experience owned by Qodz.

Bottle Flip is a Roblox experience created on 2022-02-23. It has accumulated 1,055,219 lifetime visits and 1,758 favorites. The current player count is 0. The experience holds a 62% like percentage. No specific genre is listed in the available data.

Last updated by the developer 30 Jan 2026, 12:15 UTC.

0
playing (measured 10 Aug 2026, 21:37 UTC)
1,055,219
lifetime visits
62%
liked (854 👍 / 528 👎)
1,760
favourites (1.7 per 1k visits)
23 February 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

DELUXE Bottle Pack!
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

1 Minute Played · welcome214,257 · 100.0% win
A Bad Secret · secret13,598 · 0.00% win
You met the Owner! · other5,447 · 0.00% win
1 Hour Played · other2,598 · 0.00% win
Time Cube · other1,976 · 0.00% win
Reward · other230 · 0.00% win
Bloxy Cola · collection102 · 0.00% win
24 Hours Played · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6214 August 2026 — 62 % liked3 September 2026 — 62 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 61–63 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 17:1762no change
14 Aug 2026, 15:0662first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.