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humble exploration game

humble exploration game

A Roblox experience owned by Coffee Ambassadors.

AdventureENsci-fihorrorexploration

Description (written by the developer; not a statement by this register)

"Welcome to your new job in the Hazardous Expeditions Group. We need you to travel as far out as you can, so here's your ship, here's the manual, good luck and have fun!" Listen to your radar. You will know if it's too late. Listen to any sounds. They're either danger or nothing. Poor judgement is deadly. Have you made the right choice? updates: - Something inhabits the lost ship

Last updated by the developer 12 Feb 2023, 09:14 UTC.

0
playing (measured 12 Aug 2026, 02:49 UTC)
398
lifetime visits
90%
liked (19 👍 / 2 👎)
31
favourites (77.9 per 1k visits)
25 February 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 02:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Firearm Privileges
21 R$
HUD Compass
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

1,000 STUDS · progression103 · 0.00% win
Unfortunate Accident · other89 · 0.00% win
5,000 STUDS · progression59 · 0.00% win
10,000 STUDS · progression38 · 0.00% win
15,000 STUDS · progression33 · 0.00% win
20,000 STUDS · progression27 · 0.00% win
30,000 STUDS · progression26 · 0.00% win
40,000 STUDS · progression14 · 0.00% win
The Lost Ship · collection13 · 0.00% win
50,000 STUDS · progression10 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.