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[Revamp Invasion] Find the LittleWorks [36]

[Revamp Invasion] Find the LittleWorks [36]

A Roblox experience owned by LittleWork Games.

ObbyENFind theLittleWorksRevamp

Description (written by the developer; not a statement by this register)

Hello the people of Roblox this is a inspiration of the "Find the" series! Me and my dev are working hard on this game to make this a success of a game. If you support our group and games we would very much appreciate the support! Have a good day.

Last updated by the developer 8 Aug 2023, 02:41 UTC.

0
playing (measured 16 Aug 2026, 15:06 UTC)
205
lifetime visits
60%
liked (6 👍 / 4 👎)
9
favourites (43.9 per 1k visits)
25 February 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 15:060first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You found LittleBackstabber! · collection52 · 0.00% win
You found CookieWork! · collection44 · 0.00% win
You found Normal LittleWork! · collection40 · 0.00% win
You found P!bbyW0rk! · secret38 · 0.00% win
You found LittleTwork! · collection37 · 0.00% win
You Found KarenWork! · secret37 · 0.00% win
ShyWork · other37 · 0.00% win
You found ExplosiveWork! · collection36 · 0.00% win
You found EvilWork! · collection36 · 0.00% win
You found LilGlitch! · collection35 · 0.00% win
You found UkraineWork! · other34 · 0.00% win
You found AbominationWork! · collection33 · 0.00% win
fork · other33 · 0.00% win
You found FlippedWork! · secret32 · 0.00% win
You found IronWork! · collection30 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.