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[MOVED] Thug Wars

[MOVED] Thug Wars

A Roblox experience owned by ThugCity.

RoleplayENgang warfarepolice vs criminalsopen world crime

Description (written by the developer; not a statement by this register)

⚔️ Form a gang and beat up rivals in an all out war in Thug City! 👮 Join the Police Force and reduce crime! 💰💰 Join the group to get an EXTRA $100 paycheck every 5 minutes! 💰💰 👍 Use code "CRIME" 👍 Go to one of the Police stations to switch to the Police team. WARNING: Killing players with no stars as a cop will kick you from the Police. How to play: Collect checks and use ATMs to deposit or withdraw money. Buy weapons at the gun shop or a blackmarket dealer. Rob businesses to increase your cash, or kill players and take theirs. Rent houses to respawn in a safe place and remove stars when needed. Kill or arrest players with stars as a Police officer, and receive cash depending on their star amount. Join the Thug Wars Chat and help with future development of the game! Currently in Beta; expect bugs. Game Supports: PC, Mobile & Tablet Version: 1.1.1

Last updated by the developer 17 Jan 2024, 13:17 UTC.

0
playing (measured 12 Aug 2026, 14:37 UTC)
15,057
lifetime visits
60%
liked (63 👍 / 42 👎)
422
favourites (28.0 per 1k visits)
26 February 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 14:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Key to the City
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Meet the Creator · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.