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Fidget Spinner Tycoon

Fidget Spinner Tycoon

A Roblox experience owned by Tycoon Typhoon.

TycoonENfidget spinnertycoonfactory building

Fidget Spinner Tycoon is a tycoon experience created on 2017-05-10. The game has recorded 1,352,931 lifetime visits and 11,497 favorites. It currently has 0 players online. The experience holds an 86% like percentage.

Description (written by the developer; not a statement by this register)

Build your own fidget spinner factory! Fight other players for the title of Fidget Spinner King! Your game saves!

Last updated by the developer 18 May 2024, 05:25 UTC.

0
playing (measured 10 Aug 2026, 14:04 UTC)
1,352,931
lifetime visits
86%
liked (3,429 👍 / 565 👎)
11,498
favourites (8.5 per 1k visits)
10 May 2017
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Shadow Spinner
149 R$
Double Cash
79 R$
Double KOs
39 R$
Tip
4 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Visitor · welcome694,839 · 0.00% win
Millionaire · other71,690 · 0.00% win
Secret · secret57,006 · 0.00% win
Glow in the Dark · other10,843 · 0.00% win
Winner · other10,285 · 0.00% win
Fighter · other8,318 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8614 August 2026 — 86 % liked24 August 2026 — 86 % liked3 September 2026 — 86 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 15:1986no change
24 Aug 2026, 13:0786no change
14 Aug 2026, 13:0686first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.