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Eternal Journey

Eternal Journey

A Roblox experience owned by Eternal Journey.

AdventureENOne PieceFruit CollectionPvP

Description (written by the developer; not a statement by this register)

Welcome to Eternal Journey! Go around defeating enemies, getting stronger, collecting fruits, and become the mightiest player! Join the Pirates to create a crew and become the Pirate King, the Marines to put an end to the pirates and become an Admiral, or become a Bounty Hunter to catch the fiercest criminals! 🕹️ Game has full mobile support, and XBOX support will be added in future updates! 🕹️ ❓ Information: >Current Max Stat Level Is 250. >Fruits Spawn Every every 20-45m and despawn after 10m. >Codes are only redeemable by joining the Roblox group. >Chests has a %0.5 chance to give devilfruits. Additional information can be found in the Trello, located in the community server below. 🍈Current Fruits: Suke, Spin, Smooth, More, Kilo, Baku, Bomb, Chop, Smoke, Diamond, Bari, Sand, and Mera, with many more to come! Current Codes: RELEASE, NewGameplay?, MiniUPD 📚Credits: TwisterDaark, DevFilipp, OBCBeeDev, PsychoHaw, WeirdBirbo, MiniTomBomb

Last updated by the developer 17 Aug 2025, 00:46 UTC.

0
playing (measured 11 Aug 2026, 06:02 UTC)
9,843
lifetime visits
81%
liked (96 👍 / 22 👎)
286
favourites (29.1 per 1k visits)
26 February 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hao Haki [Pre-Order]
1,499 R$
x2 Beli
1,049 R$
x2 EXP
999 R$
Fruit Notifier
749 R$
Coffin Boat
499 R$
Striker
349 R$
Dance Emotes
75 R$
Drip
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Testing Phase · welcome5,238 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Community wiki

eternal-journey.fandom.com0 active editors · 1,994 edits
127 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.