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(BACK!) Find the Yeah [54]

(BACK!) Find the Yeah [54]

A Roblox experience owned by Chip & Co..

ObbyENfind the objectobbybadge hunting

Description (written by the developer; not a statement by this register)

update 11 (fix) -new index -game is back (was discontinued due to index suddenly breaking) developers me (map, yeah) kirb08 (map, spawn house, sky yeah obby) multixs (poly, bonked, trolled, and irregular yeah) epicstar86 (fixing blizzard yeah) wow there is a lot of yeah here too many in fact how will we solve this problem (you should find all the yeah) it wont fix the problem but at least you have some cool badges cool right go find them

Last updated by the developer 8 Feb 2026, 02:37 UTC.

0
playing (measured 10 Aug 2026, 20:49 UTC)
3,783
lifetime visits
69%
liked (27 👍 / 12 👎)
91
favourites (24.1 per 1k visits)
28 February 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:490first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

yeah · other1,167 · 0.00% win
1K visits yeah · other855 · 0.00% win
green yeah · other852 · 0.00% win
poly yeah · other777 · 0.00% win
water yeah · other733 · 0.00% win
cheese yeah · other731 · 0.00% win
yeah... · other660 · 0.00% win
scarf yeah · other634 · 0.00% win
snowman yeah · other615 · 0.00% win
cobblestone yeah · other564 · 0.00% win
graffiti yeah · other528 · 0.00% win
orange yeah · other514 · 0.00% win
upside down yeah · other509 · 0.00% win
grass yeah · other506 · 0.00% win
mini yeah · other497 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.