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For Bloom or Doom

For Bloom or Doom

A Roblox experience owned by Transcended and Ascended Studios.

Tower defenseENPlants vs ZombiesTower DefenseStrategy

Description (written by the developer; not a statement by this register)

6/27/24: Made some changes including: Optimization and improvements Quality of life Fog rework Balance changes If your save was broken before hopefully it isn't now lol Welcome to FBoD A PVZ (Plants vs Zombies) inspired game. Note that development is still early and bugs still exist. The zombies are coming! Use your plants to defend your lawn. This game is both a spin-off of PVZ-A, have inspiration from the original game, and has a bunch of new content I made myself. If you want to support the game, please consider joining the group and like/favorite the game. Notice: Levels must be beaten in order. Playing a level you don't normally have access to will not reward you. 50+ plants/zombies 20 levels + 3 bonus + 1 secret 8 maps

Last updated by the developer 15 Apr 2025, 00:16 UTC.

0
playing (measured 12 Aug 2026, 03:16 UTC)
26,538
lifetime visits
87%
liked (102 👍 / 15 👎)
239
favourites (9.0 per 1k visits)
28 February 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 03:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome5,706 · 0.00% win
Final Time · other52 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.