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Bloxxer Cell: [DISCONNECTED]

Bloxxer Cell: [DISCONNECTED]

A Roblox experience owned by {< Fra’s Legendary Group >}.

AdventureENsecret agentdarkness themechoice-based narrative

Description (written by the developer; not a statement by this register)

Noob, a secret agent of the S.N.F. (Special Noob Force) who uses darkness as his ally. Now he will have to destroy the enemy by becoming one of them, going off radar and making choices.

Last updated by the developer 1 Mar 2026, 00:42 UTC.

0
playing (measured 12 Aug 2026, 09:30 UTC)
304
lifetime visits
100%
liked (3 👍 / 0 👎)
5
favourites (16.4 per 1k visits)
28 February 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 09:300first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Mission 1# Completed · progression3 · 0.00% win
Mission 3# - 100% Stealth · progression0 · 0.00% win
Mission 4# Completed · progression0 · 0.00% win
Mission 4# - 100% Stealth · progression0 · 0.00% win
Mission 5# Completed · progression0 · 0.00% win
Mission 5# - 100% Stealth · progression0 · 0.00% win
Mission 6# Completed · progression0 · 0.00% win
Mission 6# - 100% Stealth · progression0 · 0.00% win
Mission 7# Completed · progression0 · 0.00% win
Mission 8# Completed · progression0 · 0.00% win
Mission 8# - 100% Stealth · progression0 · 0.00% win
Mission 1# - 100% Stealth · progression0 · 0.00% win
Mission 3# Completed · progression0 · 0.00% win
Mission 7# - 100% Stealth · progression0 · 0.00% win
Mission 2# - 100% Stealth · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.