Stay alive and Flex your time
A Roblox experience owned by KingPieceFandom.
Fighting & PvPENtime-stealing mechanicsword combatcompetitive ranking
Description (written by the developer; not a statement by this register)
Welcome to Sword Fight And Flex Time On Others! Your Goal is really simple , steal others time or flex it by stealing other people's time! ⭐ Rules: -no being for ranking! - Teaming is allowed - No exploiting or lag switching - Abusing the quest system will result in a stat reset, then a ban. (Coming Soon) If you are on a high time or are sword fighting, make sure to record in case of an exploiter. That way you can send evidence of you dying to an exploiter and your time may be restored. Make sure to join the server to send the evidence. Disclaimer: If you are banned, we are not obligated to refund any purchases. Update Logs: - UI Improvements (again) - Removed white UI - Multiplier Zone
Last updated by the developer 29 Apr 2022, 14:50 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 00:01 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.