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Sezmaloyn

Sezmaloyn

A Roblox experience owned by FOOGEN.

OtherENremakeclassic

Description (written by the developer; not a statement by this register)

remake eventually ENJOY THIS CLASSIC !!!

Last updated by the developer 9 Dec 2024, 21:43 UTC.

0
playing (measured 13 Aug 2026, 01:34 UTC)
1,429
lifetime visits
85%
liked (39 👍 / 7 👎)
147
favourites (102.9 per 1k visits)
2 March 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 01:340first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Name · other773 · 0.00% win
ᅠ · other128 · 0.00% win
ᅠ · other107 · 0.00% win
ᅠ · other92 · 0.00% win
ᅠ · other22 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

848584.519 August 2026 — 84 % liked29 August 2026 — 84 % liked8 September 2026 — 85 % liked19 August 20268 September 2026
3 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
8 Sept 2026, 09:5085+1
29 Aug 2026, 09:0584no change
19 Aug 2026, 08:3584first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.