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Kaiju Infinite

Kaiju Infinite

A Roblox experience owned by Invirizon Games.

Kaiju Infinite is a Roblox experience created on 2022-03-02. The game has recorded 1,400,289 lifetime visits and 3,544 favorites. Currently, zero players are active. The title holds a 77% like percentage. No specific genre classification is listed in the available data.

Last updated by the developer 14 Sept 2025, 05:46 UTC.

0
playing (measured 11 Aug 2026, 01:52 UTC)
1,400,289
lifetime visits
77%
liked (1,053 👍 / 318 👎)
3,545
favourites (2.5 per 1k visits)
2 March 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

High Donation
500 R$
Medium Donation
100 R$
Low Donation
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7714 August 2026 — 77 % liked3 September 2026 — 77 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 15:0577no change
14 Aug 2026, 12:5077first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.