Flylands [BETA]
A Roblox experience owned by Red Studs Studios.
ObbyENlinear platformerETOHS-inspiredcampaign-based
Description (written by the developer; not a statement by this register)
The game is still in beta, so expect occasional bugs. This game fully functions on all graphic settings, but for the best experience, please use a higher-end setting. Flylands is a linear obby-style platformer inspired by ETOH and Super Checkpoint, in which you'll mainly scale tall courses to progress the main campaign and story. The tutorial is completely optional, but recommended for those inexperienced with obbies. Updates aren't scheduled or all too frequent as of right now, though will happen from time to time.
Last updated by the developer 20 Aug 2026, 21:02 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 8 Sept 2026, 20:52 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.