Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Merge Fanmade

Merge Fanmade

A Roblox experience owned by Merge Fanmade.

PuzzleENball mergingidle progressionmultiplayer shared server

Merge Fanmade is a puzzle experience created on 2022-03-02. It currently has 15 players and 850,694 lifetime visits. The game holds 7,675 favorites with a 73% like percentage. Players merge balls to progress through 30 unique types across 57 rotating maps.

Description (written by the developer; not a statement by this register)

To play, merge two of the same balls together to make an even bigger ball. Material is not required to be the same to merge. Type !teleport in chat to join the shared progress server. This game has a total of 30 different unique balls with their own funny faces including an index of their names and descriptions, the game also includes 57 maps (+6 hidden) that changes every three minutes. Progress saves in private servers whilst public servers do not.

Last updated by the developer 14 May 2026, 09:44 UTC.

15
playing (measured 10 Aug 2026, 23:21 UTC)
850,694
lifetime visits
73%
liked (1,814 👍 / 660 👎)
7,682
favourites (9.0 per 1k visits)
2 March 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:2116first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x3 Speed
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Ball 1 · other232,504 · 40.2% win
Ball 10 · other172,924 · 19.0% win
Ball 11 · other152,570 · 15.9% win
Ball 12 · other134,600 · 9.5% win
Ball 13 · other119,170 · 10.6% win
Ball 14 · other106,496 · 6.3% win
Ball 15 · other95,947 · 2.1% win
Ball 16 · other86,726 · 0.00% win
Ball 17 · other81,772 · 0.00% win
Ball 18 · other74,090 · 4.2% win
Ball 19 · other68,376 · 1.1% win
Ball 20 · progression65,055 · 0.00% win
Ball 21 · other56,742 · 5.3% win
Ball 23 · other55,984 · 1.1% win
Ball 22 · other52,196 · 1.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7314 August 2026 — 73 % liked24 August 2026 — 73 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 16:5273no change
14 Aug 2026, 16:5173first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

merge-fanmade.fandom.com2 active editors · 2,728 edits
151 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.