Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[OLD] SWR Network | South Coast Railways

[OLD] SWR Network | South Coast Railways

A Roblox experience owned by Trackside Railway.

SimulatorENtrain simulatorrealisticUK railways

Description (written by the developer; not a statement by this register)

[SUPPORT ENDED] A V2 of the game is due soon, join the group to find out information in the lead up to its release. 📌 [Version: 1.6.3] - The Signalling Update 👋 Welcome to South Coast Railways! A 1:1 scale train simulator based in the South-East of England! Become a Driver, ride around as a passenger or guard the trains. You Decide! =========O=================O========= 🚅 [Operators] South Western Railway Southern 🏘️ [South Coast Group] https://www.roblox.com/groups/14196783 2x points if you join the group 🐛 [Bug Reports] Report either via our website or our server! All names, brands and logos have been authorized for use by the respective parties.

Last updated by the developer 25 Jul 2026, 22:56 UTC.

0
playing (measured 10 Aug 2026, 17:52 UTC)
481,521
lifetime visits
64%
liked (852 👍 / 469 👎)
3,334
favourites (6.9 per 1k visits)
3 March 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:520first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Your first drive! · welcome106,715 · 50.0% win
You met TheAtomicDan! · social5,309 · 0.00% win
You met RemoteRanger9900! · social3,682 · 0.00% win
You met sam2vt! · social2,903 · 0.00% win
50 Stations Stopped! · progression551 · 0.00% win
100 Stations Stopped! · progression194 · 0.00% win
500 Stations Stopped! · progression17 · 0.00% win
Tickets Please! · other13 · 0.00% win
1000 Stations Stopped! · progression5 · 0.00% win
You met Skye! · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

646564.514 August 2026 — 65 % liked24 August 2026 — 64 % liked14 August 202624 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 21:3664-1
14 Aug 2026, 21:3165first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.