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Bear Tycoon 🐻🐝

Bear Tycoon 🐻🐝

A Roblox experience owned by PyriteGG.

TycoonENtycoonsimulationcollecting

Bear Tycoon 🐻🐝 is a tycoon experience created on 2022-03-04. It records 1,319,871 lifetime visits and 14,653 favorites. The game maintains an 85% like percentage. Currently, zero users are playing. The description highlights mechanics involving bear monopolies, net upgrades, rare bee collection, and biome exploration.

Description (written by the developer; not a statement by this register)

🐻 Welcome to Bear Tycoon! 🐝 🧸 Create a monopoly of bears on the islands! 🛒 Purchase and upgrade new nets from the shop to increase your stats! 🍯 Discover and catch rares bees! 🏝️ Expand your tycoon! 🔭 Discover mysterious secrets left behind by previous generations! 🗺️ Unlock new biomes of land. 👍Leave a thumbs up! 👍

Last updated by the developer 18 Jul 2026, 07:30 UTC.

0
playing (measured 10 Aug 2026, 15:18 UTC)
1,319,871
lifetime visits
85%
liked (6,771 👍 / 1,223 👎)
14,647
favourites (11.1 per 1k visits)
4 March 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Cash
249 R$
VIP Gamepass
249 R$
2x Gems
199 R$
2x Payout Rate
199 R$
BIG Net
99 R$
Extra Speed
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Start your Adventure at Bear Tycoon · welcome711,501 · 0.00% win
Catch your first bee! · collection492,441 · 0.00% win
Catch a Legendary Bee · collection413,646 · 0.00% win
Forest - Island 2 · progression361,411 · 0.00% win
Catch 5 Unique Bees · collection280,729 · 0.00% win
Catch a Shiny Bee · collection269,699 · 0.00% win
Waterfall - Island 3 · progression241,745 · 0.00% win
Desert - Island 4 · progression117,245 · 0.00% win
Beach - Island 5 · progression72,626 · 0.00% win
Catch 10 Unique Bees · collection62,751 · 0.00% win
Pirates - Island 6 · progression55,318 · 0.00% win
Volcano - Island 7 · progression40,359 · 0.00% win
Candy - Island 8 · progression30,812 · 0.00% win
Winter Wonderland - Island 9 · progression24,880 · 0.00% win
Mountain - Island 10 · progression20,512 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8514 August 2026 — 85 % liked24 August 2026 — 85 % liked3 September 2026 — 85 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 15:3285no change
24 Aug 2026, 13:2085no change
14 Aug 2026, 13:1985first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.