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RPG Champions

RPG Champions

A Roblox experience owned by Arcent..

RacingENfantasygrindloot

RPG Champions is a racing experience created on March 6, 2022. The game has accumulated 10,594,232 lifetime visits and 79,749 favorites. It maintains an 89% like percentage. Currently, zero users are playing. The description highlights artifact upgrades, weapon leveling, and limited-time enemy spawn mechanics.

Description (written by the developer; not a statement by this register)

⭐ Use code "starter" to get started! 40k likes code: "40klikes" 75k favs code: "75kfavs" 💸 Equip/upgrade artifacts and champions to quickly increase boosts ⚔️ Level up weapon to kill enemies faster ⚙️ Skill keybinds can be changed in settings 🤖 Auto-swing available in settings 🎮 Controller: press down left control stick for shift lock ⚔️ [LIMITED TIME] ⚔️ When an enemy respawn, there’s a 0.1% chance it will spawn as [Horned]; when killed, there’s a 1% chance it will drop one of the limited weapons. Applies to all enemies that’s not a Boss. 📝 NEW UPDATE LOG: https://devforum.roblox.com/t/3605914 Private servers are free! ✨ ROBLOX PREMIUM BENEFITS: -In Store > Scrolls, premium members can claim 10 Royal Scrolls every 24 hours Tags: rpg, anime, sword, boss, loot, fight, adventure, fantasy, grind, simulator, craft, quest, armor, trade, sell, level

Last updated by the developer 29 Jun 2025, 17:49 UTC.

0
playing (measured 10 Aug 2026, 17:46 UTC)
10,594,232
lifetime visits
89%
liked (40,730 👍 / 5,234 👎)
79,719
favourites (7.5 per 1k visits)
6 March 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Extra Champ Equip
498 R$
VIP
398 R$
Extra Space
258 R$
Chest Bonus
258 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

G · other79,862 · 100.0% win
P · other79,615 · 100.0% win
R · other78,900 · 100.0% win
Noobie Collector · collection43,637 · 0.00% win
Mid Collector · collection8,235 · 0.00% win
EXPERT Collector · collection3,092 · 0.00% win
MASTER Collector · collection823 · 0.00% win
NO GRASS Collector · collection165 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8913 August 2026 — 89 % liked23 August 2026 — 89 % liked2 September 2026 — 89 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 20:0189no change
23 Aug 2026, 20:0089no change
13 Aug 2026, 19:5389first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.