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Forest Chopping Simulator

Forest Chopping Simulator

A Roblox experience owned by Lumber Land Studios.

SimulatorENsimulatorwoodcuttingpet collection

Description (written by the developer; not a statement by this register)

This game is still in testing so stuff will change Cuz this game is not finished only group members can access currently Welcome to forest chopping simulator. Chop down trees and sell the wood to upgrade and unlock new axes. Upgrade your boat to explore new islands. And hatch pets to become the best lumberjack in the game. Main Dev: @daxten112 Models by: Abnormal_Dev Gui by: koko (@kokoloko1111) Animations by: @Seespotbyte thumbnails & Icon by: @ydrann1743 Please leave a like if you liked the game

Last updated by the developer 18 Jul 2026, 00:46 UTC.

0
playing (measured 15 Aug 2026, 02:49 UTC)
3,097
lifetime visits
83%
liked (15 👍 / 3 👎)
26
favourites (8.4 per 1k visits)
7 March 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 02:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Triple Hatch
300 R$
+1 Pet Equipped
200 R$
Luck
150 R$
+50 Storage
150 R$
VIP
100 R$
Fast Hatch
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Demo · welcome50 · 0.00% win
Best Friend · collection0 · 0.00% win
Chop 100 Trees · progression0 · 0.00% win
Welcome · welcome0 · 0.00% win
First Upgrade · progression0 · 0.00% win
Pickup 100 Logs · collection0 · 0.00% win
First Tree · other0 · 0.00% win
10k Cash · collection0 · 0.00% win
1k Cash · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.