Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
💸Revenue Rise (advertising game)💸

💸Revenue Rise (advertising game)💸

A Roblox experience owned by Exerus Studios.

TycoonENdonationadvertisingtycoon

Description (written by the developer; not a statement by this register)

💸Hello and welcome to Revenue Rise!💸 A fun game where you can make other people buy your, your friend's, or anyone's product! So yes Revenue Rise is a donation game. By donating to other players you can receive equipment for your stand, so that's a win-win situation! Please remember that the game is in BETA version. Please if you notice a bug, report that immediately in game or in our server! 💸Enjoy!💸 Tags (please ignore it): pls donate, donate, donate me, donation game, raise revenue, raising revenue, rising revenue, rise my revenue, buy my products, buy my gamepass, my donation, donation, buy my shirt, buy my pants, clothes, clothing buy my clothes, advertise, advertise game, advertising game, pls advertise

Last updated by the developer 14 Feb 2025, 19:01 UTC.

0
playing (measured 18 Aug 2026, 17:17 UTC)
349
lifetime visits
75%
liked (6 👍 / 2 👎)
2
favourites (5.7 per 1k visits)
9 March 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 17:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Stand Arrow
120 R$
Donation
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Wounded · other3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.