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Doors Infinity [ALPHA]

Doors Infinity [ALPHA]

A Roblox experience owned by Swiftly Several.

HorrorENhorrorchoice-basedalpha

Description (written by the developer; not a statement by this register)

Every choice leads to a different ending. Next update TBD,I ran out of motivation but you can still post ideas on the group wall! After Beta,Some Endings Will Be Locked Behind The Doors Unlimited Gamepass Unless You Are An Alpha Tester. (Mobile not reccomended)

Last updated by the developer 16 Jul 2023, 07:22 UTC.

0
playing (measured 12 Aug 2026, 02:02 UTC)
346
lifetime visits
86%
liked (6 👍 / 1 👎)
4
favourites (11.6 per 1k visits)
10 March 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 02:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Doors Unlimited(Alpha Discount)
80 R$
Big Donation
50 R$
Donation
15 R$
Small Donation
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome132 · 0.00% win
Alpha Player · other110 · 0.00% win
Free Stuff · other36 · 0.00% win
Cheater! · other32 · 0.00% win
CAUGHT · other18 · 0.00% win
Escape Ending · progression15 · 0.00% win
Erik Cassel Statue · secret15 · 0.00% win
Stop · other11 · 0.00% win
dwayne · other8 · 0.00% win
bacon flakes · collection3 · 0.00% win
Template Badge · other0 · 0.00% win
Template Badge · other0 · 0.00% win
The Secret · secret0 · 0.00% win
Template Badge · other0 · 0.00% win
Template Badge · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.