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Don't call at 3AM πŸ“ž

Don't call at 3AM πŸ“ž

A Roblox experience owned by Funnyblox Studios.

RoleplayENmemebrainrotsuperhero

Don't call at 3AM πŸ“ž is a roleplay experience created on March 11, 2022. The game has accumulated 3,232,807 lifetime visits and holds 1,940 favorites. Currently, one user is playing. The title maintains a 78% like percentage. The description references brainrot memes and superheroes.

Description (written by the developer; not a statement by this register)

πŸ””BIG UPDATE - two NEW brainrot's! Join this game to see ALL of the best characters! Here you can have fun with brainrot memes, superheroes, baddies and more! πŸ‘Like the game for more updates! πŸ‘‘Join the Group to get to a SECRET: https://www.roblox.com/communities/10394481/Funnyblox-Studios#!/about

Last updated by the developer 4 Jun 2026, 17:57 UTC.

1
playing (measured 10 Aug 2026, 18:23 UTC)
3,232,807
lifetime visits
78%
liked (1,687 πŸ‘ / 472 πŸ‘Ž)
1,939
favourites (0.6 per 1k visits)
11 March 2022
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

DOUBLE Monster - NPCs
119 R$
Spider - NPC
79 R$
Snow Princess - NPC
79 R$
Tung Tung - NPC
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! Β· welcome2,402,601 Β· 100.0% win
Obby! Β· progression935,940 Β· 100.0% win
Secret Cheese Room! Β· secret64,899 Β· 0.00% win
The secret... Β· secret24,256 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.