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Itz_Ro-Scale 🚆 [Beta]

Itz_Ro-Scale 🚆 [Beta]

A Roblox experience owned by Itz_Pavel Community.

SimulatorENtrainssimulationbeta

Itz_Ro-Scale 🚆 [Beta] is a simulator experience created on 2022-03-11. The game currently has 1 player, 519,013 lifetime visits, a 64% like percentage, and 1,689 favorites.

Description (written by the developer; not a statement by this register)

-Detailed ro-scale trains from Europe!🚅 -This game is in highly Beta state, expect glithces, lags and bugs.🛠️ -You can support us by liking, sharing and adding to favorites!🌟

Last updated by the developer 12 Aug 2026, 10:33 UTC.

1
playing (measured 13 Aug 2026, 08:00 UTC)
519,013
lifetime visits
64%
liked (479 👍 / 268 👎)
1,723
favourites (3.3 per 1k visits)
11 March 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 08:002first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Pendolino Pack
149 R$
RailJet & NightJet 2. Gen. Pack
129 R$
ComfortJet
119 R$
Steam Pack
99 R$
InterJet
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Forgotten wagons · collection9,348 · 15.7% win
Old train wheel · collection1,369 · 0.00% win
Aerotrain · other1,184 · 0.00% win
Winter Event · other179 · 0.00% win
You´ve met the OWNER! · other32 · 0.00% win
Summer Event · other0 · 0.00% win
Halloween Event · social0 · 0.00% win
Easter Event · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6414 August 2026 — 64 % liked13 September 2026 — 64 % liked24 September 2026 — 64 % liked4 October 2026 — 64 % liked24 October 2026 — 64 % liked14 August 202624 October 2026
5 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 00:3164no change
4 Oct 2026, 00:2364no change
24 Sept 2026, 00:2264no change
13 Sept 2026, 23:0264no change
14 Aug 2026, 20:5064first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.