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Find the Carls (FIXED!)

Find the Carls (FIXED!)

A Roblox experience owned by Find the Carls Official Group.

AdventureENfind thecollectibleexploration

Description (written by the developer; not a statement by this register)

This game was inspired by find the chomiks and find the little guys. Make sure to play there games Update Log: Fixed Major Bugs New Places

Last updated by the developer 20 Jul 2025, 10:27 UTC.

0
playing (measured 23 Aug 2026, 12:00 UTC)
128,153
lifetime visits
69%
liked (72 👍 / 32 👎)
343
favourites (2.7 per 1k visits)
12 March 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 12:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Carl · other87,250 · 100.0% win
Update Carl · other76,128 · 0.00% win
Tango Carl · other71,191 · 100.0% win
GamingwithKitty Carl · other69,576 · 100.0% win
Bee Carl · other53,080 · 100.0% win
A S D Carl · other46,453 · 100.0% win
Groovy Carl · other45,165 · 100.0% win
Corrupted Carl · other44,471 · 100.0% win
King Bee Carl · other43,106 · 100.0% win
Undead Carl · other42,900 · 100.0% win
Demogorgon Carl · other19,811 · 33.3% win
Error Carl · other16,665 · 0.00% win
Flower Carl · other16,503 · 0.00% win
Pro Carl · collection11,585 · 0.00% win
Sirenhead Carl · other2,882 · 33.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.