Cracked Combat (Early Access)
A Roblox experience owned by JEDF.
Fighting & PvPENragdoll physicsfightingrandomizer
Description (written by the developer; not a statement by this register)
JOIN THE TEST BUILD HERE: https://www.roblox.com/games/11274669565/Cracked-Combat-Test-Build A very cracked randomizer fighting game with the funny ragdoll physics. 🛠️ This game is in early access, so our top priority right now is fixing bugs and adding content. Feel free to join our community and report bugs to us to help us grow! 🎵 All music is original and made by us, and is non-copyright! 📃 Credits and extra information pertaining to the game and our team are detailed here: https://devforum.roblox.com/t/2447790 Inspired by LSPLASH: Ragdoll Universe and JPX: Item Asylum.
Last updated by the developer 30 May 2026, 08:16 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 06:15 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 23:51 | 89 | no change |
| 14 Aug 2026, 23:37 | 89 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.