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Breaching Facility

Breaching Facility

A Roblox experience owned by OPFOR Studios.

ShooterENtactical shootertraining simulationgroup-gated content

Breaching Facility is a shooter experience created on 2022-03-13. It currently has 33 players and 5,778,484 lifetime visits. The game holds 41,222 favorites and maintains a 75% like percentage. Players can train with gear and access VIP servers. Group membership is required for specific equipment rooms.

Description (written by the developer; not a statement by this register)

Here you can train your people with top quality gear and weaponry. VIP servers are free. VIP server owners get admin commands. In order to get access to the "group only" equipment room you must join the OPFOR Studios roblox group. Our communications server: eJv2hZ5sGq Tags: Breaching Training Breaching grounds tactical room acs fps

Last updated by the developer 30 Jun 2026, 19:44 UTC.

33
playing (measured 10 Aug 2026, 14:48 UTC)
5,778,484
lifetime visits
75%
liked (13,594 👍 / 4,598 👎)
41,726
favourites (7.2 per 1k visits)
13 March 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:4837first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation 1000
1,000 R$
Donation 500
500 R$
Donation 100
100 R$
Donation 5O
50 R$
Admin Rifle [OP]
30 R$
Donation 10
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7514 August 2026 — 75 % liked24 August 2026 — 75 % liked3 September 2026 — 75 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 00:3375no change
24 Aug 2026, 00:3275no change
14 Aug 2026, 00:3275first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.