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Thanatophobia

Thanatophobia

A Roblox experience owned by Thanatophobia Studios.

HorrorENhorrorsurvivalmimic-inspired

Thanatophobia is a horror experience created on 2022-03-13. It has recorded 12,522,055 lifetime visits and 112,929 favorites. Currently, 47 users are playing. The game holds a 65% like percentage. It is categorized under the horror genre. The description notes heavy inspiration from The Mimic and includes controls for PC and Xbox platforms.

Description (written by the developer; not a statement by this register)

Sorry for any Bugs experienced during the game, THIS IS NOT COMPLETE! WARNING - THIS IS A HORROR GAME! CONTROLS: PC - Left Shift to run. XBOX - L2 to run. CREDITS NOTICE: Miku Chase by Dead Currents For the best experience use headphones. Tags: Thanatophobia, Horror, Monsters HEAVILY INSPIRED BY THE MIMIC

Last updated by the developer 3 Aug 2026, 20:58 UTC.

47
playing (measured 10 Aug 2026, 21:20 UTC)
12,522,055
lifetime visits
65%
liked (10,165 👍 / 5,552 👎)
113,574
favourites (9.1 per 1k visits)
13 March 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:2022first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Sakura Statue Lantern Gamepass
550 R$
Chapter 0 Quick Access
200 R$
2X Lantern Gamepass
105 R$
Donation with an outdated icon
65 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

[BOOK 1] Chapter 1 Completed · progression761,674 · 31.0% win
[BOOK 1] Chapter 2 Completed · progression278,198 · 9.2% win
[BOOK 1] Chapter 3 Completed · progression134,869 · 6.8% win
[BOOK 1] Chapter 4 Completed · progression72,695 · 4.8% win
Deadly Xmas Completed · progression16,309 · 1.0% win
Welcome · welcome16,187 · 100.0% win
[BOOK 1] Nightmare Chapter 1 Completed · progression9,732 · 0.20% win
[BOOK 1] Nightmare Chapter 2 Completed · progression7,600 · 0.10% win
Completed The Fear Of Beans [April fools] · progression6,482 · 0.40% win
[BOOK 1] Nightmare Chapter 3 Completed · progression5,185 · 0.10% win
[BOOK 1] Chapter 2 (3) ??? · progression4,334 · 0.20% win
Hallow's Game Completed · progression4,186 · 0.60% win
[BOOK 1] Secret Lab? · secret4,020 · 0.10% win
[BOOK 1] Chapter 3 Secret Ending... · secret3,719 · 0.00% win
Corrupted Universe Completed · progression2,947 · 0.80% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6513 August 2026 — 65 % liked23 August 2026 — 65 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 18:5165no change
13 Aug 2026, 18:5065first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.