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Dislike challenge [close]

Dislike challenge [close]

A Roblox experience owned by Deep Catch Studio.

OtherENsocial interactionengagement baitminimalist

Description (written by the developer; not a statement by this register)

Dislike challenge [close]

Last updated by the developer 22 Jul 2026, 08:06 UTC.

0
playing (measured 13 Aug 2026, 03:33 UTC)
418,211
lifetime visits
38%
liked (1,425 👍 / 2,295 👎)
2,879
favourites (6.9 per 1k visits)
13 March 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 03:330first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

30684914 August 2026 — 30 % liked24 September 2026 — 51 % liked4 October 2026 — 66 % liked14 October 2026 — 68 % liked24 October 2026 — 38 % liked3814 August 202624 October 2026
5 measurements spanning 70 days, net +8. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 24–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 02:1938-30
14 Oct 2026, 02:1768+2
4 Oct 2026, 02:1666+15
24 Sept 2026, 02:0851+21
14 Aug 2026, 22:3330first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.